ArenaNet outlines future plans for Guild Wars 2; 4th expansion, Steam release, and more

Today, ArenaNet presented its current and future plans for MMORPGs Guild Wars 2 in a long blog post.

The key points of the message are as follows, as shared by ArenaNet.

Going forward, ArenaNet will regularly post a “State of the Game” blog post to keep everyone up to date with the latest development news, address key game and community concerns, and give everyone insight into development. from Guild Wars 2. .

We’ve shared the key details from the blog post below. You can find the full article here.

2022 and beyond

Hi all, Josh and Amy here. We’re SO excited to talk about what’s on the horizon for Guild Wars 2. Grab a snack, get cozy, and settle in for a long time.

When we set out to build our plans for 2022 and beyond, we spent a lot of time looking back over the last ten years of the game’s history, taking stock of our successes and failures. We reviewed player and press feedback, spoke to the folks at the studio who were here for the highs and lows, and dug through the mountains of data covering how long the game had been running. At the end of the process, it was clear that there were two key areas that we knew we had to address as part of our plans.

First, we must prioritize providing consistent updates for our players. The release of End of Dragons and the resolution of a story arc that spanned 10 years seems like the perfect time to re-evaluate the overall Guild Wars 2 experience in particular, how we provide regular content updates to our players. and what those updates contain. This means continuing to tell compelling stories that expand the world of Tyria while providing a better experience for those who enjoy game modes such as World vs. World, Player vs. Player, and endgame party content.

Second, it’s important that our plans allow our team to maintain a healthy work/life balance. We have always believed that our top priority is the health and well-being of our employees, and we are more committed to it than ever. This will help ensure that the exceptional team behind the End of Dragons expansion will continue to be happy on ArenaNet for years to come. Our work on this front will be largely invisible to you and will focus primarily on improving our day-to-day planning and development processes.

Now, let’s shift gears and talk about what the future holds.

Full steam ahead

The Guild Wars 2 community has grown a bit in recent years, but it could be even bigger. Now that End of Dragons is out, one of our main priorities as a studio is to prepare Guild Wars 2 for release on Steam and introduce the world of Tyria to a whole new audience of gamers.

You can only launch on Steam once, and we want to make sure we’re doing it right. Over the next few months, we’ll be finishing work on the Steam integration, cleaning up some aspects of the early game experience and ensuring the game and studio are operationally ready for launch. a new platform. We are also working on preparing DirectX11 to leave beta and make it the default graphics setting for new users.

We’re not ready to commit to a hard date for Steam just yet, but we’re keen to launch this year. We will keep you informed of the progress of things.

Living World Season 1 Returns

One of the most common comments we hear about the new player experience is that it’s hard to get into the Elder Dragon story without the context of what happened in Season 1. Living World – content that was only available for a short time at first. years of Guild Wars 2.

This year, much of Living World Season 1 (“Scarlet’s War”) will make a permanent return to Guild Wars 2 via the Story Journal. We will combine key story moments and experiences from Living World Season 1 into five episodes to be released throughout 2022. Our goal is to provide a cohesive bridge between the personal story and Living World Season 2. alive and giving players the opportunity to earn many legacy achievements and rewards that haven’t been available all these years. The first episode, “Flame and Frost,” will be released on April 19. The season will end with the return of “Battle for Lion’s Arch”, which will include a new Strike mission and Challenge mode.

We’re thrilled that veteran players will be able to revisit key moments from Living World Season 1 for the first time in nearly nine years and give new players a better narrative introduction to the expansion and the Living World content that follows it. . Living World Season 1 will be a free addition to the base game for all players (including free accounts), forever.

The end of the dragons, continued

This month, the team is focused on fine-tuning End of Dragons by resolving content balancing issues, exploits, and bug fixes. Your feedback has been extremely helpful in this regard, and we continue to watch conversations about rewards, meta-difficulty, elite specializations, and more. Please continue to share your thoughts with us and keep an eye on the forums and our social media channels for updates.

We’re also working on finalizing all four Strike Mission Challenge modes, the first of which is slated for release on April 19. We’ve already heard a lot of positive feedback about the design of these encounters, and we’re excited to see the community tackle these epic encounters over the next few months.

The first new variant for Gen 3 Legendary weapons for all weapon types will be released on May 24th themed around the fearsome Elder Dragon Zhaitan. Details on how to unlock these variants will be available closer to release. Any guesses on the second variant which will be in June?

Finally, we are happy to confirm that we are working on the next Guild Wars 2 story update, including a new map set in the Cantha region. The story (and the way we tell it) can take so many interesting directions now that the threat of the Elder Dragon is addressed!

Spring 2022 roadmap

Here’s a look at our top release dates for the next three months.

  • March 15 End of the Polish version of Dragons
  • March 29 Super Adventure Festival, Polish build End of Dragons
  • April 19 Living World Season 1 Episode 1, Aetherblade Hideout Challenge Mode
  • May 10 Xunlai Jade Junkyard Challenge Mode
  • May 24 Living World Season 1 Episode 2, Kaineng Overlook Challenge Mode, New Legendary Weapon Variant
  • June 7 Dragon Bash Festival, Harvest Temple challenge mode
  • June 28 Balance Update, New Legendary Weapon Variant

WvW betas and bonus events will be announced once their dates are locked.

Additional transmissions

We’ve made significant progress over the past year in communicating with you all on studio update blogs, live streams, roadmaps, postmortems, and more. . It has been very gratifying to see our efforts on this front received so positively by the community, but we want to do more.

Going forward, we’ll be posting a regular “State of the Game” blog post to keep you up to date with the latest development news, address key game and community concerns, and give you insight into the studio and development. . Guild Wars 2. The content of these posts will change with each iteration, but we hope they become something you look forward to reading and discussing. We still have a lot to discuss.

The future, confirmed

One last update before you go: we are happy to confirm that there will be a fourth expansion for Guild Wars 2! We mean it when we say we’re focused on the long term. This is a very early confirmation (the oldest we’ve ever done, in fact), so don’t expect any news anytime soon. Extensions take a long time to develop. Plus, there are a lot of cool things to look forward to until then.

On behalf of the entire ArenaNet team, thank you for your continued support. We sincerely believe that our best years as a studio are ahead of us with a new beginning that begins with End of Dragons.